Microsoft DirectX 8.1 (C++)

linear Element

The linear element defines the value of a param element at a particular time, relative to the start of the transition or effect that contains the param element. The linear element causes the parameter to make a smooth transition from its previous value to the new value. For an instantaneous jump to a new value, use the at element.

Example

<linear time="6" value="0.0" />

Attributes

time, value

Parent/Child Information

Parent param
Children None

See Also